July 10, 2020
  • 12:31 pm Hướng dẫn cài đặt và sử dụng cân sức khỏe điện tử phân tích cơ thể Camry EF971-S38
  • 12:28 pm PHD | Chế Tạo Quần Áo Bằng Lá Cây | Clothes Made From Foliage
  • 12:26 pm Advanced Blender Tutorial: Raw Game Model to Animation/Render
  • 12:24 pm Top 7 game online PC chơi vừa hay lại còn miễn phí dành cho bạn!
  • 12:22 pm Doraemon Tập 164 – Doramini Làm Nobita Bị Cảm, Chim Hạc Trượt Chân Lật Ngược Tình Thế – Hoạt Hình



Video Index:
Introduction: 0:00
Importing a Model: 0:55
Basic Model Correction: 2:21
Materials: 3:51
Lighting: 10:24
Materials Cont.: 11:20
More Model Correction: 14:13
Fixing the Armature: 16:13
IKs: 20:19
Camera Angle & Posing: 27:23
Modifying the eye UVs: 37:19
Rendering: 38:53
Final Image: 45:53

This video was a bit long, but it goes through the entire process of essentially “porting” a game model to be used as an animation asset in Blender. There’s a lot that I didn’t cover but blew through, so I’ll be making some more simple tutorials in the future to solidify basic concepts. Thank you for watching!

The bar at the top was supposed to be clickable, but I forgot that YouTube had removed annotations.

Nguồn: https://thechecklistmom.com/

Xem thêm bài viết khác: https://thechecklistmom.com/game/

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33 COMMENTS

  1. Pretty Bicho Posted on July 10, 2020 at 12:26 pm

    you should check out pixelmon

    Reply
  2. Jozier Master Posted on July 10, 2020 at 12:26 pm

    Im extreme beginner and could follow your instructions…you are truly blessed.

    Reply
  3. QuickJap Posted on July 10, 2020 at 12:26 pm

    Please help 🙁
    -The face has like outlines of the Eye and Mouth when rendered close up you can really see it. Its like a gap you can see through almost. You don't add Subdivision Surface modifiers to the eyes or mouth and it looks fine..
    -Also the purple colored belly has a line down the middle with two shades of purple, until I connect the Image Texture "body_nrm.png" Normal Map node to Clearcoat Normal or Tangent. But you have it connected to Normal and it looks fine..

    Reply
  4. SamSpeaks Posted on July 10, 2020 at 12:26 pm

    How do you detesselate in blender 2.8.1?

    Reply
  5. Julian Capeloni Posted on July 10, 2020 at 12:26 pm

    Hi, I'm Julian from Argentina, I'm trying to make a game in unity. I have a question. I want to make an animation of a character in blender where objects appear and disappear. for example: when you jump, wings appear and when that animation ends, the wings disappear. Thanks a lot!

    Reply
  6. Jeffrey Thrash Posted on July 10, 2020 at 12:26 pm

    8:15 In Blender 2.8, the Principled Shader has both an alpha and an emission input, so using the Mix Shader method isn't as necessary as it was in 2.79.

    Reply
  7. Epic Knight Studios Posted on July 10, 2020 at 12:26 pm

    I'm surprised these wouldn't already have IK bones in them

    Reply
  8. Hello World Posted on July 10, 2020 at 12:26 pm

    Hi, thanks for the tuts! it's very useful
    but i have a question, on my model once i applied normal map to my model it became dark
    how can i fix this? thanks!

    Reply
  9. Burke The Great Posted on July 10, 2020 at 12:26 pm

    I don’t know what I was searching for exactly about blender, but I learned stuff that I didn’t know I need to learn. Thanks

    Reply
  10. Jr Posted on July 10, 2020 at 12:26 pm

    I wanna my own how could I do that

    Reply
  11. SamSpeaks Posted on July 10, 2020 at 12:26 pm

    Trying myself for kicks, having some trouble getting eyeball to show through eyelid layer. alpha channel to factor on mix shader before material output, no change. Any ideas why this would be?

    Reply
  12. Dragonell Z Animation Posted on July 10, 2020 at 12:26 pm

    2 Things:

    When I imported a Sonic model (Sonic Unleashed for the Wii to be specific) I can't join the different mesh's together without forcing one or multiple parts to lose color. I know it's apart of that material limit thing I've heard about, and I've tried ways to fix it but nothing it working. Help?

    Also I tried posing Sonic's head but his eyes and nose are static in place. And don't follow the head. I tried parenting and joining but nothing is working. Help?

    Reply
  13. Gabriel Duran Posted on July 10, 2020 at 12:26 pm

    It doesn’t let me select the won I want to do

    Reply
  14. Moirand Posted on July 10, 2020 at 12:26 pm

    I hope i have a teacher who can teach me about blender

    Reply
  15. Rombout Versluijs Posted on July 10, 2020 at 12:26 pm

    Would be nice if you could make that file available for download, if that your own ofcourse. First of all… Vry brave of you to crank all info into one tut.. That is almost an impossible job to do. I think you did really well!

    Reply
  16. Play Forever Posted on July 10, 2020 at 12:26 pm

    I cant find a way to put chatizard models how do i add texture i cant find use nodes

    Reply
  17. chronic joker Posted on July 10, 2020 at 12:26 pm

    what version was this

    Reply
  18. Taylor Smith Posted on July 10, 2020 at 12:26 pm

    cut to music or filler sound. the auto muting sounds incredibly janky, other than that this is a great tutorial

    Reply
  19. Sea Goddess Posted on July 10, 2020 at 12:26 pm

    OK! I finally managed to get my model nice and beautiful but I want to save it to always have it like this for a lot of different animation and I cannot find the right export file to, yk, keep the model either the bones are gone or the textures went missing. I want to fix MANY models and I can't do this process over and over again. If you have any tips on keeping the model with all the modification to put it in other settings could be wonderful and a lifesaver!!

    Reply
  20. Jo bob Bob Posted on July 10, 2020 at 12:26 pm

    You're doing stuff without explaining how to do it, not very helpful.

    Reply
  21. Kostas Ventouras Posted on July 10, 2020 at 12:26 pm

    23:40 sweet moves bro 😀

    Reply
  22. Sea Goddess Posted on July 10, 2020 at 12:26 pm

    I tried this with a couple of Super Mario 3D World models but they´re all in .dae and just doesn´t have nodes and I'm basicaly stuck. Can you please help?

    Reply
  23. Tj the gamer Posted on July 10, 2020 at 12:26 pm

    Blender 2.79 did not accept the fbx file it said it was at a lower version

    Reply
  24. ruuxi Posted on July 10, 2020 at 12:26 pm

    There is a much easier way to get the textures to work, you don't even have to mess with the nodes

    Reply
  25. dbz shiva Posted on July 10, 2020 at 12:26 pm

    Hello guess this app you learn
    All blender modelling download link here
    https://play.google.com/store/apps/details?id=com.dbzshiv.youtube.myapplication

    Reply
  26. ruuxi Posted on July 10, 2020 at 12:26 pm

    None of them are fbx

    Reply
  27. La Porta D Posted on July 10, 2020 at 12:26 pm

    You cheated by already importing a full Mewtwo.

    Reply
  28. KittenT ! Posted on July 10, 2020 at 12:26 pm

    How do you make it so you can see the bones and move the body parts?

    Reply
  29. J.C. Posted on July 10, 2020 at 12:26 pm

    You should make a discord server for people who like to use blender for VG models like me and many other people I have met on discord.

    Reply
  30. L'angolo del casual gamer Posted on July 10, 2020 at 12:26 pm

    I love this tutorial! Thanks to you I've discovered several features I didn't know Blender can use!

    Reply
  31. H D Posted on July 10, 2020 at 12:26 pm

    This is a really great tutorial although for some reason I don't have the bones when I open this project

    Reply
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