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Dante’s Inferno (video game)
Dante’s Inferno is a 2010 action video game developed by Visceral Games and published by Electronic Arts. The game was released for Xbox 360, PlayStation 3, PlayStation Portable in February 2010. The PlayStation Portable version was developed by Artificial Mind and Movement.
Cover art featuring protagonist Dante
Artificial Mind and Movement (PSP)
PlayStation 3, Xbox 360, PlayStation Portable
February 4, 2010
Xbox 360, PlayStation 3
AU: February 4, 2010
EU: February 5, 2010
NA: February 9, 2010
AU: February 25, 2010
EU: February 26, 2010
NA: March 1, 2010
Hack and slash, action-adventure
The game’s story is loosely based on Inferno, the first canticle of Dante Alighieri’s Divine Comedy. It follows Dante, imagined as a Templar knight from the Crusade, who, guided by the spirit of the poet Virgil, needs to fight through the nine Circles of Hell to rescue Beatrice from the clutches of Lucifer himself. In the game, players control Dante from a third-person perspective. His primary weapon is a scythe that can be used in a series of combination attacks and finishing moves. Many attack combinations and abilities can be unlocked in exchange for souls, an in-game currency that is collected upon defeating enemies.
Before the game’s release, Dante’s Inferno underwent a prominent, at times elaborate marketing campaign led by the game’s publisher Electronic Arts. This included the release of a fake religious game called Mass: We Pray, a motion controller-based game supposedly allowing players to engage in an interactive prayer and church sermon. The game received generally positive reviews upon release; critics praised the game’s art style and level design, with some comparing it to God of War III.
A direct-to-DVD animated movie based on the video game, titled Dante’s Inferno: An Animated Epic, was released simultaneously with it.
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